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That's my question:
I have the accelerometer controling the rotation of a table, it's working fine but it's vibrating a lot, how can i smooth...
I'm registered now, but i cannot see where to pay the 99$ / year to sell inside itunes my games.
(I also own a unity iphone license)
Where can i pay the 99$ fee to apple?
How can i do that to dev in iphone/ipod ??
can someone post a demo of this?
This is really interesting.
it's really interesting.
Can you post some example code?
I'm a bit new to unity scripting :)
It seams that the problem has something to do with the framerate, i limited the framerate of the build to 50fps and then the values of the mouse...
That's my point
i'm not multiplying the mouse input by delta...i'm not operating with it at all, i'm only monitoring it, and the...
Ok, here is a new thought.
When i use the mouse in the editor and monitor the value of Input.GetAxis("Mouse X")(for example) the values are...
There was no luck, the behavior of the mouse is different even aplying this solution, in the editor it moves like i want it to move and in the...
Well...at first, then why Joe Robins cannot reproduce the problem?
BUT...if i think in this maybe you are right, so is not a unity bug is more...
Tried on another computer with the trial.
The Time.deltaTime is still bad.
If you try the project you'll see that the values of...
Creating new project doesn¡t solve the problem.
What can i do?
I attach the test project i just did, the same problem with Time.deltaTime
Oh my god :P
I'm using Windows XP X64, but i had no problems until now :p...mmm there is a test that i didn't tried...create a completly new...
I noticed that the Time.deltaTime is a lot different in the windows build and in the editor, i attach a picture wiht an screenshot.
Thanks for being with my problem, i'm a bit desperate :)
Did you do some gamma correction or some gamma fix in the configuration of the pc, with something like a huey from pantone, or with adobe gamma,...
i'm not sure if this will work, but i think it worth a try.
Can you create an empty game object, or a box, disable the mesh renderer and link...
No one can help me?
Please...unity team...help, i need to send the demo as soon as possible to a client.
You can see what i'm saying, or at least test it.
1.- Create a new scene
2.- Apply this script to the camera (it shows the value of the...
Ok, sorry...i think the problem is the same for both posts.
The value of the Input.GetAxis("Mouse X") is different inside the editor and in the...