A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
There is a NativeArray<T>.Copy that does this (check the source code to see what it does).
Instead of having vertices in sub lists, put them all in one big list and have a separate list with the indexes into this big list. No need for...
Hey, you can stitch navmeshes together with links. Not ideal but works.