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You can use multiple attributes in one [ ] pair: [UpdateInGroup(typeof(bla)), UpdateAfter(typeof(blabla)), UpdateBefore(typeof(blablabla))] I...
Is there any way to select platforms for packages like for plugins or asmdef files and use Define Constaints?
I want to use frame debugger. But when i use it - camera keeps syncing with HMD (Oculus Rift), So each time i want to change Event number - it...
There are some errors that bothers me. Three errors that go one after another and repeats many times. It happends only when I open my project. It...
From my point of view it surely need to be bumped up. In UI world it is essential, since all drawings and calculatings are based on order in...
Something happens with my profiler. I can't profile anything, because Profiler.CollectDrawStats takes 80+ms in totally new scene when profiler...
So I need to create a bullet prefab for every bot and assign this prefab to gunscript at runtime?
How can I get bot who is owner of bullet, that hit me? Is there any built in method or i need to modify plugin code to achieve that?
Hi, bots on my map are pretty stupid and i don't understand why. http://take.ms/WIaZt I start 10x10 battle, there is still plenty of blue...
This was for sure XRSettings.renderViewportScale. Here is one more error. I can't build for windows beacouse of this error: Shader error in...
Looks like WAO is not working when I set XRSettings.eyeTextureResolutionScale and/or XRSettings.renderViewportScale.
http://take.ms/aThDi - This is with Single Pass rendering
Hi, I am trying to add this effect to VR camera and here what i get: http://take.ms/kxXoR - Camera settings http://take.ms/5zgZR - Result with...