A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Thank you very much for this tip _Paulius !!
Thx BIG BUG for your answer.
If I had correctly understood, we can still buy perpetual licenses, but only by contacting support/sales team, the...
I have 2 licenses questions of the new Unity 5 release.
The download page give only 2 possibilities :
-Personnal Edition for...
Thanks for your answer.
No problem, now I'm sure you will recieve next messages :p
I send you a private message yesterday. Can you confirm that you have received it ?
Can you confirm that the WebSocket, and the using of DELETE and PUT methods works without restrictions on WebPlayer, Android, iOS...
I've bought this asset. It works fine !! Thanks for this development.
Did you planned a Windows Phone 8 and Windows RT release for MobileWebSocket ?
Thanks for your answer. I've just bought this asset on the store. I will use it in an Android and iOS application for the moment.
I hope in the...
It seems to be a very interresting asset !
You said it will be later available on WP8, Do you think it will works too on Windows RT ?
I've got some questions about the way unity use cache with the www.LoadFromCacheOrDownload.
If i deploy my application in standalone...
Does everyone know how to load Unity into a subview like techmage have done ? It would be very usefull for me...
At least you've tried ^^ Thank you Misterkid.
Q: Is that a restriction on Unity3D 3.5 (Android) pro ?
Hello Misterkid and thank you for your answer.
We already have the `BuildTarget.Android` in our code so it seems that it is not a solution for...
To be sure, we did one more test :
We made the same test downloading a .unity3d file in which we put a custom shader that could not be retrieved...
Thanks AcidArrow for your answer.
In this case, why does it work in the Unity Editor (when playing the application in Play Mode) ? (the shader...
We encountered a problem using Unity3.5 platform Android. Our Android application downloads an asset bundle containing a cube...
Hmm.. I have currently the same problem and I don't know how to proceed too.
Does anyone have an idea for our problem ?...
I have found !
I have deleted the file debug.keystore in : C:\Documents and Settings\Administrateur\.android
and now everything works...
I have a matter with an APK Build.
When I try to build my application, the Unity build process goes to the "done" process,...
try to remove :
SDK Andoid 1.6
SDK Andoid 1.5