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im not sure because the recalculate tangents I think it fixed the face not showing normal map but the blackness is still there and it seems that...
Would you be able to link a good video on them? I cant seem to find anything relevant.
Tangents? Im not familiar with them, ill give them a search and see if thats what i need, if it doesnt work ill get back to you, Thanks!
having issues with proc mesh normals, never posted here so gl to me but um I think its an issue with normals not showing, the normal map isn't...