A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
good to hear. been waiting for these kind of features for a long time :)
preview 1 seems pretty solid. not ran into any big problems so far.
fixed it nevermind :) or should i say it fixed itself heh.
I have came across a problem with my unity install. (latest stable)
Every single collider on all objects seem bugged out and offset from there...
for sprites to be affected by light use the sprite/defuse material instead of the sprite/default material
am guessing tiled2unity just uses the...
think he was just showing u how to use 2 bools...
oh was just watching that exact video as well before i hopped on here :p
time to grab the build.
yeah that one bud https://www.codeandweb.com/texturepacker
Ive fixed it now. just used TexturePacker by codeandweb and gave everything +2 padding and +1 extrude that sorted it out fine.
i tried everything but could only fix this by using single sprites instead of sprite sheets.
better than nothing i guess. lol
look up lists and/or dictionary's
that went over my head so ill get back to looking for more vids on dictionary's etc heh
nothing? :( lol
Having a problem with an inventory script.
am sure its something to do with reference and clone. but i have no idea how to sort it.
got problem with this. on Part 5.
the Stacking part.
the consumables just vanish.
this is my code and as i can tell its an exact to your own....
Thanks mate not sure how i missed that one.
complete newb when it comes to c# coding. so bare with me.
Been messing about with a day night cycle.I have a directional light...