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I'm using exactly that but I can't get it to work in WebGL. Works fine in the editor though.
I can't get any returned data in WebGL.
I'm having the same problem, except that I'm using a form:
WWWForm form = new WWWForm();
I've just started having the problem. It seemed to start after switched to ios then back to Android.
Thank you! I've been tearing my hair out over this for a couple of days. I'd built a small test app that had an identical setup to my very big...
Thank you Simon.
Yes, I tested it with a clean project.
I'm using 5.3.7
It crashed immediately on install and just threw up the bug report.
With what versions of Unity does this work? I just get crashes.
Thank you Rocco.
Have you seen this? https://www.linkedin.com/pulse/embedding-content-linkedin-posts-using-oembed-david-max
I assume that there...
Can Unity WebGL apps be embedded in LinkedIn articles or threads?
Can oEmbed do this?
Any examples please?
Is it likely this will be possible for LinkedIn in the near future?
Thanks roka. After wasting a dew days, you have by far the simplest and most reliable approach.
It looks like line 4 should be:
WEBAudio.audioContext = new AudioContext();
... but it still doesn't stop the crash, related to...
What I can't understand is that it seems to work OK for my full app but not the demo. The demo just has a few modules of the full app. I've...
Here's the js console from the Firefox crash. What is the missing "JS_Sound_ReleaseInstance" ?
UnloadTime: 2.000000 ms UnityLoader.js:1...
Thank you for your reply.
No. I just edited PlaybackEngines/WebGLSupport/BuildTools/lib/Audio.js using Marco's code and rebuilt the WebGL files.
Marco, I have commented in another thread, but I am meeting clients on Wednesday and I am anxious. I have a main app and 3 modules of it as a...
I spoke too soon. Topofsteel's fix works fine in my main product but after adding the Chrome audio fix, our short demo version now suffers a...
Thank you roka. The Chrome fix works!
Thanks Topofsteel too.
I too started having errors. I tried your code and it works fine on all browsers, EXCEPT that Chrome runs but it has no sound....
I have the same problem. App had been fine but now all UI has a black background on Android upgrades. Help!
I think it must be a bug. Mechanim is fine to fade text with alpha, but not when it has color tags.