A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Ah okay. So I'll want to do the blur as a C# script then.
Do you have any good resources on how to implement a Gaussian blur?
Also, my interest...
I'm using a render texture to generate a depth map that displaces geometry. While the current result is passable, I think I can do better...
Your comment of hard edges causing a problem made me go back into blender and change my face normals to be smooth rather than flat. This appears...
Thanks for the reply.
That's strange. I don't have any UV islands. I'm working with a plane I distorted slightly in Blender to look like terrain.
I'm fairly new to Shaders and am following several tutorials to implement snow displacement. My current issue is that when I raise the...