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Fixed it by using
var task = Task.Run(() => client.PostAsync(url, multi));
var response = task.Result;
instead, but I would expect...
Hello there !
I have a PostExport method working perfectly well locally but which seems to silently "fail" on Cloud build.
By fail I mean that...
Our Assets/csc.rsp file looks like this :
You should not have to copy any...
Yes the Unity version are exactly the same.
Edit : Ok nevermind I feel stupid now, our gitignore add a *.rsp rule in it (written years...
Yes, thank you. I did not come back here, you are right I was simply seeing the editor version with the android bundles => pink.
I felt into this...
Hello, sorry to dig this up.
My csc.rsp file works perfectly fine locally, but seems to fail on Cloud Build ;
I found what seems to be a bug using Socketio.
I need all my data to be encoded with "types". So my json-encoder is setup to...
I have the same issues ; my shader are correctly loaded though, at least it appears so.
So texture are correctly setup too.
Still, everything is...
I'm working with List<AssetReference>, and so this happens a lot.
I filed another bug due to AssetReference not displaying in List<> in the editor.
Am I doing something wrong or is this a bug ?
While creating a new AssetReferenceT<T>, obviously the editorAsset and the _guid are null.
This is creating a bug in the editorAsset getter...
I'm encountering the same issue here.
That's why this code should be open sourced too !
Same issue here with NordVPN.
Would like to know too.
For those like me who struggled with AssetBundles and asset references, I wrote a small article on medium:...
Thanks. I had the issue 10 days ago, when was the backporting done for 2018.1 ?
Because my issue was exactly the one described : as long as...
@JoshPeterson any news on this ? Were you able to reproduce the issue ?
Seems reasonnable, it's just that right now I can't filter issues for which I have created a Jira task/gitlab issue. And that makes it impossible...
Ho, and please, please, please, you NEED to implement a way to create a gitlab/github issue from a report.
That's a must have, without it no...