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I fixed mine by just changing the date on my computer as it was not using automatic time
I think i found a work around for those of us with no in-app purchase in our game
Java library is used in all our game
For those of us using old...
Mehn I have searched for days
But couldn’t find one
Any hints on how I can check cause google just told me they will take down my game if I...
I am getting this same message
And my game is totally offline no in-app purchase or ads
Any fix yet?
Can I make a split abb file which will include my apks and then upload and extra file which is obb
Thank you I figured a way out still waiting approvals
From google play
One or more of the auto-generated multi-APKs exceeds the maximum allowed size of 150 MB.
Your App Bundle contains the following...
Ok thank you
Let me drop this one quickly
For those of you with gradle failed issue in your project and then you created a new project and still the same thing...
I fixed it already
Thanks a lot
How did you go about it
Help me out here
I have the same version as yours
Well i figured a work around
Its a unity bug
Now i am stuck at building with gradlr for google play
Because of that i can't lunch my game
Well i am glad you solved it
I figured a work around tho
Now i am at the part where gradle out error is giving me the worst set back of my life...
from my findings that is the gradle launcher 4.6 is located in android player when I change it to 3.2.0
it stated that google() couldn't be read
josh can you tell me where mavens folder is located in windows
I am suspecting one of android studio location
UnityEditor.BuildPlayerWindow+BuildMethodException: 2 errors
Build completed with a result of 'Failed'
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_181\bin\java.exe -classpath "C:\Program...