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Considering giving this a purchase but I'm curious if it requires models to be Humanoids. I want to use this with mechanical models that use...
Works great now, thank you for the prompt update!
While you're looking at that. It also seems the Kill 4 Zombies quest isn't working.
Thanks, no rush.
@TonyLi I'm having a weird issue with the RFPS and Dialogue System integration. Alerts are not working when triggered by Dialogue System On Pick...
RedHawk posted a video and some code last year about integrating Edy's Vehicle System - https://redhwk.wordpress.com/realistic-fps-and-edys/
Getting a couple of weird errors in play mode.
First i get "IndexOutOfRangeException: Array index is out of range.
PlayerCharacter.Start () (at...
Excellent, I'll leave this in my wishlist for now but thank you for your prompt reply. Looks like you have an excellent system already but I plan...
Has this system been tested on Xbox One? Any idea if it works?
How well does this work with non humanoid player characters? Looking for a top down shooter kit to use with some mech models I have.
How well does this template handle non-humanoid player characters? I'm looking for a top down shooter kit to use with a set of mech models I have.
Do I need to download the source version to be able to see the existing code for the Ride ability?
Would creating a new ability that mirrors how Ride works but places the character at a specific point within the Rideable Object be a better...
I'm having an issue trying to figure out how to make the Ride ability work with my character. I'm using the Stardudes asset for the character and...
Has anyone used this with RFPS? Can I use the tool to generate arms that are compatible with it?
new to me then :)
ooooh new games! that's why we're all theoretically doing all this work, right? excited to see what they are.
Is there a tutorial for changing the player model and arms? I've been struggling with how to pull that off. It's looking like I need a player...
Spotted a big deal
All Star Character Collection
Sale price: $35
Textures would have a lot to do with it too. I've been making mostly alien terrains with my copy of Gaia.