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is it possible to configure mediations in IOS to Android differently using the same AdOrder remote file?
AdMob (android) 70%...
Can you give me your email?
Is difficult for me to test it because no error occurs on my devices and in addition it is a project in production.
In 1 week there were 1384...
I have integrated your library into my Android app and it works well, after having published it
But firebase's Crashlytics tells me:...
Mobile Ads GDPR Compliant 1.7.3
in my project I just want to use AdMob and remove Unity Ads. But when I remove the UnityAds...
are there any news?
potresti elencare le differenze tra
Unity Mobile Notification Package?
per quanto riguarda le notifiche locali (non...
on different devices the height of the admob banner may be different.
is there a way to read the real height of the admob banner?
Mobile Ads GDPR Compliant1.7.3 is compatible with GoogleMobileAds-v3.18.3 or only GoogleMobileAds-v3.18.2?
i work with unity...
UTNotifications.Manager.Instance.ScheduleNotificationRepeating (60, 60, "Title", "Text", 1); // repeats every minute...
I'm using your demo to test automated restoring
on Xiaomi mi 9T (one of the best-selling phones)
notifications after restart are not...
Hi, I have bought this library, I have apps on Android and IOS that already use firebase massaging
now I would like to add a local message...
Hello, I have problem with build my Android game. Whne i want use IL2CPP, i cant build my game. In console is this errors:
now it works also in the beta version (without modifying anything!
maybe it's an admob problem
the app had already been public for at least 6...
this is the link:
is public beta