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please make Cylinder collider!
Such request I see over decade or even more than 10 years!
Since PhysX was Ageia, such requests always rise!
how to change layer based collision matrix run-time?
Well, as I see from documentation, automatic reference for custom asmdef must be added for scrips, that placed in Plug-in folder.
However I can...
I have build for iOS using Unity PRO and assign custom icons set.
When application is minimizing on actual device, the...
I can not add reference to custom asmdef, because Assembly-CSharp it no in list.
I suspect just add asmdef to each top folder...
Jeff - that's the full log. 2 line:
- first about Unity IAP version
- second that comes from Unity IAP (on screenshot)
All product have the same...
Here is console log without any %%, all other product types work fine.
Log was taken from build that downloaded from store.
Yes - warning in log: "Unavailable product %product_id%"
Add-on has correct status in dashboard: "In the Microsoft Store",
product added to...
Jeff, please, clarify are subscriptions for Windows Store (ILL2CPP, Win 10 minimum) supported?
1.22.0, other products work fine
I got the same run-time error as in first post.
Unity 2017.4.30f1, ILL2CPP, API compatibility level: .NET 4.6
How to fix it using Unity 2017.4...
the problem is in Amazon...
In app purchases do not work in live testing and sandbox.
In app purchases work in approved build that goes live.
Jeff, I am using IAP Demo scene from plug-in
In unity OnInitializeFailed() called. In console:
"Billing failed to initialize!";
Jeff, integration is very simple...
I have in logcat:
Unity Purchasing Amazon
(it comes from Unity activity, but only...
UnityIAP version 1.22.0, Unity 2017.4.29f1
Create empty project with ony one plug-in: UnityIAP
Google Play store test application works fine....
Just upgrade the game (2+ million installs) from 2017.0.14 to 2017.0.29
Nothing else was done.
Script backend - Mono.
FPS drop from 56-60 to 40-45...
Can I pass WebCamTexture to ComputeShader via SetTexture?
Yes it can be passed without problems and GC spikes!
Migrated from Unity 2017.4.14 to 2017.4.27
Unity Ads Callback is not called, when try to show Ads.
However Ads is not shown also (but UnityAds...
Please remove in 2017 LTS somehow appear limit of 20 wheel colliders per rigidbody.
For what that limit was introduced?
I did not check delete folder "UnityPurchasing", because I need only production solution.
Checking receipts is right method - so I use only it)...
Yes, I will try!
What about another solution - is it correct?
This solutions works, even after we remove and install application. All receipts...