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Thx for your Answer. Yehr convert the type to a string is good idea.
float, int, and so on... can be easly converted from string.
But how i can...
I want to save a list of "ClassA" with different typs in the Class "DatabaseA".
Currently i cant save a System.object in my list. All other types...
Is there no other way to get the EulerAngle? Unity calculate it by its own.... so could anybody write a post how to calculate it like Unity does^^.
Does anyone know if there is news?
Good to know!
Is There are a Function, a Property Or an event which i could use to check if a sound is still playing on that GameObject?
I would like to start...
now there is a solution:
Or you simply call...
Ja, Hier! Bisschen späte Antwort...aber falls du nach Interesse hast schreib mir einfach