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Hey @roryo, thank you for this great node! :cool:
I've tested it with
2019.3.0b6 (known GUI issue here)
Hi there, any news about this inventory solution of yours? Cheers!
Great news! :cool:
Check out http://www.archimatix.com/nodes/prefabinstancer
Works great ;)
I am not sure if this is a recent bug, but if I save nodes to the library, the params I entered into the curve points are not saved....
Yes, either exposing the Bezier handle values beside the curve point coordinates would be great
or I would suggest a new node type CurveSection...
BTW, do you have an idea how I could parameterize the Bezier values for a curve point so that I can use them in another node for a...
I have been playing around with your Curve3D and it really has great potential!
Just wanted to add my thoughts on features that would...
Oh yessss, awesomely awesome! Thank you!:D:D:cool:
Hey @roryo, do you think you can make the bugfixed build available on Slack as soon as you had the time to look into it? Thanks! :cool:
I have some shape bugs to report ;-)
when drawing a 2D shape the last curve point values go missing. Only after inserting another...
Thank you for your fast reply!
Oh, so Unity itself is the culprit .. that's unfortunate .. would have been awesome to extract the useful prefabs...
I have been waiting for something like the asset manger for many years now ... but I have one major issue: if I want to extract a prefab I...
Thanks and sorry, had multiple threads open ;-)
I am using World Streamer with CTS and VS Pro for the huge world in our game.
In your experience - is it more performant...
Oh great!! I somehow missed your reply. So a belated "Thank you!"
Works perfectly :-D
Thanks Tom for the fast reply .. will try my best.
I'm having trouble with the 2 sided shader with rendering mode transparency / fade.
As you can see below the separate quads render...
is there a way to expose curve points (X or Y value) as parameters?
e.g. this would be helpful if I wanted to align a roof to the...
WOW .. that was lightning fast!! Leaves me speechless. All thumbs up! :D:D:D
PM is underway ..