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@Kurt-Dekker, thanks, I just checked the C++ output and with 2019.2.6 it's performing an extra cast:
V_1 = (((int32_t)((uint32_t)(int32_t)L_0)));...
There's a new IL2CPP bug introduced in 2019.2.6. (Bug did not exist in 2019.2.5)
double foo = 2147483649;
uint fooAsUint = (uint)foo;
According to the the 1.2.2 Release notes:
This may be a known bug with the Pixel 2.
A fix has been made, but has not yet been deployed to...
Let's say that there are two root GameObjects in a scene: Foo1 and Foo2. Foo1 has nested child GameObjects Bar1 and Bar2. All four...