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I havent bought yet the upgrade: is there runtime api examples making lake polygons? (or is it in latest old version? :D) Im using mapmagic and...
Looks great! Good job Steve! :)
I have same situation and did ask it couple of posts earlier :)...
What would be optimal way to use Aquas in procedural terrain? If I make a gigantic plane for Aquas plane there are lot of situations where water...
In "Dynamic Nature - Mountain Tree Pack" there is separate prefabs for Vegetation Studio (Pro).
Is there any upgrade-path for the owners of the gator? :D
Nice project! Sopwith was one of the first pc games I ever played :) Good old times :)
whee back in the business. I joined there too. I have used RPG Kit since 2014 :D :D
Have you edited Equipment handler- component that can be found from RPG Player prefab? Hide your weapon in RHand bone and dragndrop it to list in...
Looks very cool and promising asset! thumbs up :)
This is great and useful pack. Recommended :)
Been playing and getting inspiration from this game and that there are some interesting game design decisions like picking up herbs triggers...
Awesome work! looks very detailed :)
I used Enviro for lighting and enhanced volumetric lighting with DeepSkyHaze. Then I did some color correction with Unity Post Processing stack.
OMG shirt pack 2 is online!!!!
Making some progress :D
NatureManufacture’s advanced foliage pack 1 , i like his assets support VS directly. Dragndrop instant gratification
Creating forest template for my game project with the help of VS :) trying to achieve nordic feel :D
Thanks, just noticed I have forgotten to buy Fem base 2.0 :D, can't wait that shirt pack 2 to hit Asset Store :)
Willb what kind of update have you thought for hair pack? Are you going to use some other shader + make those more detailed etc?