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Damn, thank you SO MUCH!
I can't believe reinstalling does not clear the data.
Hi Unity community,
I am trying to setup Perforce for multiple Unity projects.
I am used to setting up a P4Ignore, and my P4Ignore.txt file...
With Unity 2019.1, you will get a bug when trying to open the timeline window from an UTA Director.
It will be fixed in the next submission.
Updated to version 1.3
Due to a bug in Unity 2017.2 when editing Timeline assets with multiple [TrackClipType], Unity 2017.3 is now the minimum...
Hi PendingFox and sorry for the delayed answer.
Before creating UTA, I used mecanim animators to animate my UI.
Not only is it not very...
Updated to version 1.2 to fix a bug on UTA Event display.
Thank you for your bug reports and feedback helping the improvement of the asset!
Scriptable Objects are powerful Unity classes that help you serialize static game data (Skins, Level Data…)
They use Unity’s...
Updated to version 1.1 to fix a a bug on versions 2017.X of Unity
Minimum version is now 2017.2, despite what the description says
UI Timeline Animations allows you to easily create customizable sequences directly inside the Unity Timeline view, without any use of...
I actually also have the same issue, interested in what could be causing this. This only occurs on Android, not iOS or Standalone
Been using SVGImporter for a while now, and we love the asset!
However, we're using gradients for the first time and we're having an issue...
Wow I'm actually impressed this is not implemented yet
Just realized I posted the same question. I'm interested in this as well.
Out of all sensor fusion algorithms I've seen on the web, GVR's Head Tracking is by far the best and most precise sensor fusion algorithm on...
The result is great :)
I'm indeed experiencing the same performance increase since using native instead of javacv!
I am having issues finding...
Thanks everyone for everything said in this thread. I've been struggling to find such a tutorial to get OpenCV to natively work in Unity with an...
The given zip archive url links here...
I second this issue. Pretty similar setup : Portrait menu into VR Mode.
I have to do hacky stuff to force orientations how I want them.
Hi there Unity community!
I am trying to use the FreeImage library (and its wrapper FreeImageNet - http://freeimage.sourceforge.net/) in Unity on...
From the bottom of my heart, thank you very much :D