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Sorry for not noticing your reply sooner.
Thank you Exotic for sharing that link, that is where we have been diagnosing this issue. It appears...
Victor, thank you very much for updating us on this.
Just to add, I think your theory is correct because the build started failing after May 22.
What version of unity are you using
This was on 2019.x
I exported and imported the project into a new 2018.4 project. Everything built fine now.
I am seeing this in my iOS build log.
7481: ▸ export arch=undefined_arch
7482: ▸ export variant=normal
7483: ▸ /bin/sh -c...
Hey, found this which seems to suggest this aint a thing?...
My iOS failed and I cannot determine cause.
The only errors I can find in the full log build are:
6840: ▸ Running script 'Run Script'...
Hey I have the same issue. I noticed when i was exploring why my iOS builds are 4x as large as android/desktop and takes 10x as long.
This is very helpful. Fortunately for me, the Background objects do not move.
Thank you both for your help.
Wow, sorry for leaving out the description of what's actually happening.
What I am experiencing is that sometimes the foreground object responds...
I have two game objects ForegroundObject and BackgroundObject, with SpriteRenderers and BoxCollider2D, that occassionally will...
Anyone? Bueller? :)
I set up explicit navigation on my UI objects, but how do I actually send the events to navigate Left/Down, etc?
I am trying to set up...