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Not really sure what is going on but you might want to try changing:
-Obstacle avoidance Quality set to "None"
-Priority based on...
Been watching your WIP videos and liking it. Looking really good.
Do you have any release date ?
When will you be starting the beta...
I'm not using Maya so I can't be sure but you should definitely check if ' Resample Curves' in Animation importer does anything for...
Congratulations on the release :)
I had quite a few questions:) I hope you can answer.
-Does you shaders support Precomputed GI...
May I learn about the status of FBX Exporter and Blender?
Is it possible to use this release with Blender?
Hello @Amplify_Ricardo ,
We're working on a 2.5D game and we'll not be seeing back side of some objects.
I was wondering, if it would be possible...
I've a bunch of questions, hope you can find sometime to answer.
-Are there any test that use transparent and/or displacement shaders?
Is this going to be a Autodesk softwares only workflow or can we expect it to work with other softwares in future? I'm particularly...
I've got 19 sec on a 1080Ti. Very good job @Vagabond_ :)
What exactly does the rendering do?
Is this a full 3d bake of the scene?
or is this...
Thanks for the wonderful tool, I'm amazed with your results.
I'd given this a try. Couldn't get very good results as yours. I need to adjust my...
If you haven't already you may want to watch Unity videos on the topic.
Hope it helps
Looking great so far!
May I ask how the streets are generated.
Do you plan to add curved and multi-intersection roads?
Any way to...
Congrats on the release. Hope it becomes a success!
-I was wondering if it is possible to create branching spline shapes? for example roads with...
Since it is coming with full source, I was wondering if POLM can work in runtime? even it needs a small modification, is it...
This is looking wonderful. A lot of people will find this useful and looking at the quality of your work, seems like everyone will...
Good job. Looking very good!
When do you think it'll be ready for publishing?
Will you be giving a .dll or the source files?
Is this editor only?...
Add me to the "Wow!" list...looking wonderful, can't wait.
I know it is still WIP but wanted to ask about something.
I've looked at your Mac demo (2nd one) and it is working very good. Running smooth on 2013 Macbook Pro.
Is it possible to use Flow maps with your...
What you said about progressive Lightmapper seems very good but as far as I know progressive lightmapper will be Editor only.
So there is still...
I've send an email and 2 Forum private forum messages. It seems you're missing those.
Can you please check if you got them?