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Moving the link to the old store to the bottom is a clear sign of Unity trying to force the new store on to it's customers and shows they KNOW...
It completely freezes Unity!
Terrible, terrible decision!
The old store wasn't very fast but al least it was workable. The 'new' is store is even slower and has now become an unusable monstrosity, only...
When will this be available for Windows ?
Did anyone try Hydroform with a Vive ?
Does it work ?
I mean: ALL developers use the editor. Yet this 4K problem still isn't fixed or any word on when it will get fixed.
So,...in Unity 2018 we can choose from 4 (four!) rendering pipelines https://blogs.unity3d.com/2018/01/31/srp-overview/ that only a handful of...
I was more thinking of a further enhancement of the new possibility to filter by star colour.
Say you're working on some specific parts of a...
How do you use this for the Vive while using the SteamVR plugin ?
I can't get it to work.
Is it possible to make the title of the (Favorite) Tab editable ?
This way you can show what kind of assets are in the different...
If both Input.GetJoystickNames() AND InputTracking.GetLocalPosition( XRNode.HardwareTracker) don't work....
Thanks for the Update !
Well done [IMG]
Did the filtering by star color feature ever make it to a release ?
At the moment the multiple Favorites Tab possibility is useless because they...
I just bought the LB Hologram Shaders from the Asset store.
But I can’t recreate the effects as shown in the video.
Did you use some...
XZ wavesize is being able to scale wave horizontal scale, not just the height.
I would like to use a mask (or some other way) to remove the water...
Can we have Medium shaders with transparency ?
Wow! quite a list!
And Persistent Editor States!
I was thinking about asking for this. But you already implemented it. Great!
Ok, thank you for the thorough explanation.
I'm curious about the new features (and will keep adding the separate lines in the meantime :))