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in the Unity community.
Same problem here
found a solution??
MacMini OSX 10.9.5
I am really confused - this is my first time with iOS and Unity.
I just started a fresh install of Unity 5.1.4.
But now I can't switch to...
Broken for Cintiq Companion Hybrid 13HD
with TEGRA4 and Android 4.2.1
I am working with Unity 5.1.4
Can I actually exclude TEGRA 4 devices from...
Any update on this?
Is the conclusion that Unity is broken for all TEGRA 4 devices?
I am having multiple Editor folders in my Assets Folder. This is because of different asset store files imported. Do I need to care about it...
I am quite new to Unity and asking you for some kind of validation of my idea:
- I want to build my Unity game as normal, but also a XML...
Just support the request to enable it for Unity5. Could you also give an example how to combine that with a simple game start menu?
Thinking about buying that tool...
What happens to the working database (parameter "overwrite if exist" is unchecked) if I UPDATE my application...
Really like that approach - keep it simple and straightforward - just some questions:
a) Can I choose different texture atlas sizes for...
Just bought this asset in the last minutes of this madness sale to support your efforts. Keep up the good work! Can you outline some plans for...
As far as I can see, pmjo's fast decal system has no built in atlas generation support. The blob shadow function looks very interesting.
How can we handle multiple normal maps? Can we put them also together on an atlas? What would be the correct workflow?
There are only three reasons for me choosing PRO:
- Remove Splash Screen
- Light Probes and Occlusion
exactly in that order!
Really nice games and thread!
I think it would be very helpful if everybody could also post the Unity release the game was build with.
If I see...