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Found. Maybe would be helpful for someone:
layered lit with correct layer mask by documentation:...
I need 2 or more normal maps with blending for HDRP lit and layered lit.
Can someone help me?
Thank you ROBYER1.
I mean not shaders, i mean mesh generator - Tree Creator.
Tree Creator tree generator (tree mesh) - supported ?
Tree Creator too?
also wait for Nature/Tree Creator alternative for both SRP's.
LWRP is released; what about 'Tree Creator' shaders for it?
UPD: ~2019.2 https://forum.unity.com/threads/speed-tree-on-lightweight-pipeline.536414/
Yes, you right!
I used new clean projects:
Unity 5.5.0 > Quality Settings > Anisotropic Textures = 'Forced On' by default;
Unity 2018.1 = 'Per...
I have compared visualization of Tree Creator Shaders in 5.5.0 and 2018.1.
In 2018.1 it seems strange, like blurred watercolor (see...
I have imported and enabled HDRP in 2018:
- terrain is invisible (https://forum.unity.com/threads/terrain-invisible-in-hdrp.528886/ i...
reinstall 5.6.1 + VS 2017 15.2
now it works.
Thank you for help, but i can't build with 2017.2 beta:
on open project:
trying 'build solution', 'build hololens', 'run in hololens simulator' in VS2017 for simple project (camera, light, sphere). error:
Understood. Thank you!
Yes, It works (5.6.1p3 + VS17 + IL2CPP)! Thank you again,Tautvydas-Zilys!
But i have another question:
I see 'development build' text everytime in...
Yes i will try 5.6.1...
Hope my project will work on 5.6