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A question just for sure. I have this code: GUI.Label(Rect(Screen.width/2,Screen.height/2,100,30), String.Format("Test"), styleBox); Is it...
Yes of course, that's it. It's working now. Thanks!
Does anybody has an idea why this is not working? if (Input.GetMouseButtonUp(0)) { GUI.Label(Rect(100,100,300,33), String.Format("Test"),...
I found the answer already. You can do that with TextMesh.
Hi, You can display the game time with this script: private var min: int; private var sec: int; private var timecount: float; private var...
I'm trying to produce a Texture2D from an SVG file as done in this project http://wiki.unity3d.com/index.php?title=SVG. Now I have maybe a stupid...
Yes, that's the way I assign the textures. Thanks for the tip to pick a random Material instead of a random texture. But is it right that static...
Hi, In my Android game I have a playboard that consists of 81 small planes (9 x 9). On each plane there is a texture displayed. This texture is...
I understand now. Thanks for the quick reply!
I have a small question about increasing a variable. When I have this code: if (Input.GetMouseButtonDown(0)) { Test++; } every time...
Thank you all for your quick reply. t greater than 1 was the solution. And I understand why, thanks Patico.
I let a gameobject fade out like this: for (t = 0.0; t < 1.0; t += Time.deltaTime) { Object.renderer.material.color.a = Mathf.Lerp(1,...
I think shuffle the array would be the best way for me. Never thought of that. Thanks.
Yes, I need a collection with unique random numbers. HashSet is new for me. It's not clear for me right now how it works. I see you create a list...
You can fill an array with 4 random numbers like this: arr[0] = Random.Range (0,10); arr[1] = Random.Range (0,10); arr[2] = Random.Range...
Ok, I think that's the way to do it. Thanks!
Hi, Somewhere in my 2D game there is some kind of checkerboard with colored stones. You can move these stones with the mouse in horizonal and...
Ok, thanks for reply. But how do all the developers of the games at the google play store handle with this? Does it frequently happens that an...
I'm making a 2d android game with a fixed orthographic camera position. I read a lot about resizing the resolution for multiple android devices...
Thanks for reply. With your help I found a lot of information about this.