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I think I need at least the speed of the touch:
speedTouch = Input.GetTouch(0).deltaPosition.x;
But how can I slow down this speed to zero?...
With this code I can move the camera in my Android game with one finger.
function Update ()
if (Input.touchCount == 1...
It's all clear to me.
Thanks for reply.
That's also an issue I think.
The Galaxy has Android version 4.1.2 and for that I build with API level 14.
The HTC has Android version 4.2.2 and...
Ok, that's good to hear.
I'm busy with my Android game for a while and it's getting very complex. There are a lot of scripts with variables depending on eachother and...
I will take a look at that.
Thanks for help!
The richtext property would be a nice solution.
I understand now that a font does not contain any specific color information.
I think the...
Maybe it's not the right forum to ask this question but for my game I want to make a font with several colors like this: [attach]
Asset bundles are new for me and I have a (noob) question.
Is it right that everytime that the game is started, the asset bundle must be...
I think this is the only right way to do this:
What I have now is that the game loads the image from a website when he needs it. But the problem is that you always need an internet...
My Android game uses a lot of small images. These images are in the Resources folder.
When the game needs an image, it's loaded from the...
It's working great now.
In my game an image is loaded using WWW to be used as a texture in a level.
When the level is finished, the same level is reloaded again but...
I know PlayerPrefs() but DontDestroyOnLoad() is new for me.
I think that's what I need.
In my game you have to play the same level over and over again as many times as you can within a certain time.
When you start the game, the level...
It is still not working.
It still says that WWW is not ready downloading yet.
Maybe that it has something to do with Android.
Why is "yield...
I did it like this:
But it still says that WWW is not ready downloading yet.
When I use...
How exactly do I use StartCoroutine() ?
otherscript.StartCoroutine() is not working.