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Thanks for reply.
The problem is that you have some kind of jitter when the character is walking against a wall using Mathf.MoveTowards.
For a couple of days now I'm trying to "convert"
transform.position.x = Mathf.MoveTowards(transform.position.x,...
Thanks for reply.
I'm not quite familiar with c# but what I mean is that in script2 the variable X is different everytime you start the script...
I have two scripts:
public var Variable1;
public var Variable2;
public var Variable3;
if (Variable1 ==...
Ah, of course.
I understand. Thanks!
I think I have a noob question about the time scale in the mecanim inspector.
I don't understand why the time goes from 0:10, 0:20 to 1:00 (see in...
No that's not working.
For some reason Input.GetTouch(0).deltaTime is always zero. So when I put a check for deltaTime != 0 in the if, nothing...
I want to calculate the swipe speed on Android:
function Update ()
if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Moved)...
In puppet2D you can convert Sprite To Mesh.
I was wondering if it is also possible to convert Mesh back to Sprite.
Or am I asking something stupid...
For my Android game I have animated a character with mecanim. When I touch this character, it starts walking (see script).
function Update ()...
When I push the game to my Android device the sounds are perfect but when I play the game in the Unity editor, I don't hear the...
It's working great!
Thanks for reply!
I'm totally not experienced with this Java stuff yet.
Is it right that you need something from your website to make it work...
But I have one question.
What is this part of...
This seems a nice solution.
I imported the package and I have made a folder...
I watched the Puppet2d tutorials several times and now I understand how you make animations as done in this tutorials.
I am a little bit a noob...
I was wondering how you can animate the mouth of a character (talking, laughing, etc.) with Puppet2D?
What is the best way to do that? With a...
I understand. The theme is more like Miners escaping after a cave in.
Thank you all for reply.
The game is some kind of maze where the characters have to find the exit.
I´m not out of inspiration with regard to the...
I am working on a new game. In this game you can give characters an assignment like "open this door" or "walk to the left".
For a couple of weeks...