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could you make a debug log of receiving result in response (json string if possible).
I cant understand what cause a problem but I'm sure...
hmm iphone 11 is quite enough for it..
how long you record? does it start lag directly during firsst record?
not sure that there a way...
there is no way tooptimize code but you could try to record less size of audio chunk.
I'm not sure that this function is targeted for...
interesting thing that I fixed it yesterday.. I dont know how exactly it was but I just added default skybox to Lighting settings, changed...
have similar things on my Galasxy s10e device
AndroidPlayer(samsung_SM-G970F@192.168.1.88) -------- GLSL link error: The number of...
looks like issues fixed.
if you have any questions - fill free to ask us directly in our Official Discord Server
There you will see announces, tutorials and our...
next update of microphone webgl asset will directly work with GC spech recognition with just importing and deleting one file.
this example you showed in screenshot mostly for comamnds detection.
does it work in another example?
thisfeature handled by Google service.
I guess you shouldnt toggle off Directly Recognize checkbox because its disables recognition at all except case when you call Recognize...
looks like its example code issue.
I'll check it and let you know.
also write us letter to email@example.com or join our discord.
We are happy to tell you that Asset version 4.0 is Live now.
Check it out right now !
Tkank you all.
Hello, new version of an asset is coming and it includes some improvements in issue you said. We reorganized core so it works much better.
We are happy to announce a new update of Google Cloud Speech Recognition for Unity - Version 4.0 .
- Updated Core
this function accuracy directly depends from microphone noise and noise of a background.
to increase quality of detection you could change...
strange but could be a muissing line.
will check and fix.
you can insert context phrases if you will get instance of a GCSpeechRecognition and call method