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Hi all, how to display IMAGES exacly (or near) as you can see in Photoshop ?
I'm creating Maps with 1136x640 (i5 resolution) and this images...
Hahaha nice one :D
I'm using Unity 3.5.7f6 and the latest Jump n Run release.
As far as i know the enemies only chase when you got in front of then.
Because when you...
RHD see documentation and the settings of "testsceneragespline" - because here, the enemies are chasing like crazy :)
@tomiwarti tested this right now and it's playing very nice, no issues;
Update Unity and the Framework :)
@pallinarozza have you activated ALL the childrens of Mobile_Setup ?
Hey RHD i'm using:
2D Jump and Run version: 1.645 + Unity version: 3.5.6f4
No issues, so update ATI/nVidia driver, Windows, Unity, Jump and Run...
Hi Samb88, you got a ''RoadMap'' or something talking about new features ?
By the way you can develop custom ones ?
Thank's in advance;
Tested the new demo, that new sample is very fun is like Super Champions :)
This framework is truly keeping better and better;
Nice one Samb, again :)
@Routalanttu - @gregmax17
Hey guys play around these settings:
No time to freelance ? :)
Unity Asset Store :) on Samb88' page :)
Sorry the bump, but i want that too ;)
Animation for fireball and a pick up item like fire flower in Super Mario World that will be great ;)...
Yeah Man, don't worry the good news: YOU ARE BACK ! :)
@Neverbe i'm not sure about spritesheet and 2D Toolkit - by default the framework uses PNG sequences.
This framework have 2D and 3D CHRs, you can use both types of animation.
See 2D and 3D CHRs in action !...
Many thanks Keely, i was blind but now i see - planing to purchase that in the next week RageSpline+PlayMaker
BTW Unity just roked my world with...
Dont worry Samb88, just solve your personal problems and God bless you.
Happy holidays -