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I don't think so. But check out https://github.com/mopsicus/UnityMobileInput
It's an improved version of NativeEdit. Although it unfortunately...
Scanix, you are my hero!
Or do I have to install any further .NET frameworks? .NET-framework 4.5 doesn't exist, as it's not supported.
The spawnPos is a screenPoint, so you can't set it to transform.position, which is a worldPoint.
Vector3 spawnPos = new...
I found the issue. I was using the RectTransformUtility.RectangleContainsScreenPoint without the optional Camera Parameter. When...
I am writing a script that checks in onEndDrag, if the dragged object was dropped on an inventory slot (Image).
To check it, I use the...
I'm experiencing a strange behaviour of Unity (is it a bug?):
When I create a new project in Unity 2018.3.02f, the...