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Yep, but instead, change the building.MaxHealth, not the health variable.
Uhmm that's strange, you should only change the max health, not health.
And I use custom messages to fully control the way it transmits the...
Really? I haven't actually encountered that before.
Can you show me the code where you change it?
Awesome :) happy you fixed it!
1. Interesting, will have a look in the next few days (in the army now so I am not near the office)
2. Oh makes sense, go to the...
First of all, absolutely, happy to help :)
Regarding the issue - uhmmm do you want to send me a picture of what you mean? still can't really...
Uhmmm that’s a good question, you are talking about Gizmos or the preview material when placing the building?
My pleasure :)
No, I will try to make a demo for you but I don't have time week.
If you do end up trying and need help feel free to ask, but I will try to get...
Shouldn't be a problem :)
What are the issues you are facing?
Ok sorry for delay - here are the answers for the rest of the questions.
1) Yes, you can paint on any surface really as long as it has a...
The patches try to be as big as they can (while staying under the mesh vertex limit) and yes they are :)
Yep, that's on the roadmap but basically the key issue with making the culling better is that the way uNature works is that it creates big chunks....
Yes on the foliage manager window select in the generation mask the layers you want :)
Haha yep :)
Will be in the office in a few hours and provide answers to the more technical questions as I am on mobile now, but -
5) True you can’t have...
I posted a script here a few messages after that, will be home in around 2 hours and find it again. If its not here then I sent it in a PM, will...
Hey, not any time soon :( sorry
Happy you worked it out :)
Uhmm what do you mean? Are u using an inventory system?