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Hmm, it has the same tags and layers as the other AI's which are working. Here's the way the model is structured (the first picture is the one...
@BHS Having various issues - one of the AI's won't attack - I logged some of the code and the AI's successfully detects the player and sets it as...
Does the update fix the issue where there's no audio cooldown for the get-hit sound an AI can make? Second question, how generic are melee /...
I know such estimates are tough to ballpark but do you know the general eta for version 2.2 to arrive in?
Update looks great! Awesome work
Hmm, what do you mean by free AI units? Unaffiliated with any faction, neutral?
Awesome demo, is the free edition project available for download?
heh, my pleasure, and if I can help in any practical way just let me know ^^
for(int i = 0; i <= cheerleaders.count; i++)
cheerleaders[i].Cheer("Go Brilliant Games!");
All jokes aside, thanks for this project,...