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Would work for me, also some API, so I can add that functionality to my own custom editor window.
How about a hotfix that works just from the menu, and bring back the toolbar injection when you have a fix?
That'd be a good feature to have!
Make sure you query the currency of the store the user is logged into, not their system settings currency.
Great update! This now replaces Amplify Color, right?
Are you using an asset from the store for that spaceship environment? If so, which one?
It's time for maths! One solution is to use a parabolic function for this, you know ax^2+bx+c… :D
Do you know of paid ones?
Hehehe, or just read out the date and plot the month (normalised from 0-1) over a normal distribution/parabolic function and add that to a...
In real life street lights turn on at a certain time, you could read out the time?
There's definitely something fishy going on with Android deployments with 5.
Before you write that tool: https://www.assetstore.unity3d.com/en/#!/content/32199
Does that come close?
That's a separate add-on asset. Look in the Asset Store for it.
I've been reading lots complaints of slow down on Android with Unity 5, is the slowdown only on Android, or also on the other platform builds?
SoftImage? That's a blast from the past!
No, it's just a general logarithmic curve for both channels. Should work anywhere.
I'd love manual rigging, too. I use Silo for modeling, but it lacks bones.
From this: http://www.html5rocks.com/en/tutorials/webaudio/intro/
Love hat inspector lock! Sure, count me in.
It can't find "VietLabs\Graphics\Editor\", did you move the Hierarchy2 folder after import?
Never mind, I got confused!