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"ListView's: added Owner field to ListViewItem (base class for any DefaultItem), it contains link to parent ListView"
I had owner...
I do rolling updates with a start version at 1.02 - then I do rolling until I get about 20 or so
Then I do a 1.03 as a new start version since...
There are two update types. Rolling Update and Direct Update.
Rolling update -
You have a starting update, then small patches are created to move...
The Poll on this thread - do you like MGPatcherTools?
I voted yes, but I rewrote most of the code. The most useful part is the creation and...
Yes, start version means upload a full build, because this is the starting point for patches.
I suggest using rolling updates, then get to about...
I am getting the error today - 2019.3.1.f1
I am running URP with the overlay camera.
Thank you... Now to fix all the pink ROFL
I want camera stacking and URP because its the only way to use the new tools. Shader Graph and Visual Effects Graph.
This is the only reason I...
I want to do the same thing now that URP is available
I would like to express my thanks to the team who created this tool.
It has helped my team a great deal.
Yes, its not perfect.. but heck is it a...
Thanks for the update.. many of us are waiting patiently...
I examined your advice, this looks like I will need to redo most if not all of my UI. This makes me grouchy.
I have some warnings, to head this off before it becomes an issue.
What functions do I need to migrate to?
Yes, we need a way to get a good progress of the download
it is a huge pain in the butt..
1. Add this script to your Assets/Editor folder: FindMissingSCripts.cs
2. Run the script ensure you...
I need to do the same thing - has any progress been made on this front?
_sprites = Resources.LoadAll<Sprite>(_imageName);
I then use the...
Was 0.6.6 made available by mistake?
After taking three days to move 400mb of assets from /resources to addressables our tests are successful and I could not be happier. Today's...
Is there a work around? I am getting very close to get all this to work.