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sorry, this is my problem with font file...
topic is closed.
If I change parameter GUIStyle.font I don't see text... Why?
It was, because I have had Unity iPhone version 1.03
now is good :)
I have repeated your recommendation step by step, but result
I found url in other topic,
Unity 3d iPhone 1.5 Released, Great Feature Update
Exposed native iPhone keyboard to scripts (iPhoneKeyboard class).
Can I use my own font(*.ttf or other) when I drawing GUI.Label()? :roll:
Can we change opacity for texture witch is drawing as GUI.DrawTexture() ? :roll:
void OnGUI ()
GUIUtility.RotateAroundPivot (10.0f, new Vector2(240.0f, 160.0f));
GUI.DrawTexture(new Rect(0.0f, 0.0f, 480.0f, 320.0f),...
I need rotate a sprite...
What can I use instead of GUITextures?
I creating main menu for our game and I need rotation some elements, but rotation for GUITexture doesn't work.
void Update ()...