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@SimonDarksideJ last time i tried your package it doesn't allow for iOS builds out of the box. Maybe it was just me though.
@phil-Unity No problem I didn't know :-). Yes it has been filed already right after this post. Hope it helps.
@MrEsquire yes i was using 5.2.1.
After reading some other threads about issues in the latest build (5.2) i downgraded to 5.1 and that seems to have done the trick.
I have a simple Unity project which i am attaching to demonstrate a memory leak which I'm seeing. Perhaps i'm doing something wrong here...