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thank you @asus4 i'm trying your package tomorrow... very happy to see you here ;)
i just found this https://github.com/asus4/ARKitStreamer
has anybody already tried it? sounds cool (and updated a few days a ago)
since we are all really waiting for the "official" tool for the Editor to pre-test AR Foundation projects
i just found this...
i found a similar thread https://forum.unity.com/threads/trygetlatestimage-performance.726833/
@tdmowrer please could you give us an hint about this topic?
i am planning an app where the user should decode QR codes posed on a plane.
when pressing a button the app should keep the standard AR plane...
i fixed going back to FB SDK 7.16.1 (the last version that doesn't used Pods/Maven to download the libraries)
uhm.. i think i solved that error by resetting the iOS PlayServices resolver settings to default
now i got a new error (doesn't find libraries.....
same problem :(
i could SOLVE the "Assembly has reference to non-existent assembly 'UnityEngine.TestRunner'...
i would just need the requirements for the devices (ios and android) that work with the image tracker!
thank you.. i added
to the Packages/manifest.json and now i see them all!
i discovered that i can use both arkit 2.0 (https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/) with its Image Tracking feature and...
we have a big unity arabic game (opensource) https://vgwb.github.io/Antura_arabic/ where i hooked the TMP engine to render perfectly the...
ops i meant XCode 10.2
anyway i solved the could build problems upgrading the project to Unity 2019.1
now it compiles perfectly with the same...
i'm having the same issue but i was already with Cloud Xcode 10.1
locally it compiles perfectly (but i have Xcode 12)
i'm still using bare ARKit just for the Image Tracker https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/
it wouldn't be bad to...
i think a native solution to exclude some Resources folders at build time via script is very important.
i subscribe to this thread just for updates
ahhh with 0.0.1-preview.10 something starts to work!
now i can stream from ipad to editor and see things...
with Foundation, yes (it didn't work...
but does the Remote tool (the otiginal one or this alpha one) really works for anybody?
i really can't make it work.. :(