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You can't write to your _Data folder on an Android device. Use Application.persistentDataPath
I believe you need to set IndexFormat before setting triangles.
You can put a JSON file in your Resources directory for this. This will work on all platforms, and in the editor.
Not really. Right now I have a video file that loops randomly (maybe about 60% of the time) :(
I'm aware there's an error when building for IOS btw. When I get a decent amount of free time I'll deal with the asset upload process again and...
Three years later and no official fix? :/
Are these errors happening in the sample scenes, or when trying from custom scripts?
Another update pushed, now supporting BumpScale , and also skipping over other texture args
map_Kd -s 1 1 1 -o 0 0 0 -mm 0 1 chrome.mpc...
2.01 should be live!
Submitted a bugfix and speed improvement update to the asset store. Pending review.
Ugh, yep, that's an autocomplete error! Thanks for catching that one lol.
Whoops, good catch!
The g/o being treated the same seems to be pretty standard with 3D packages that I've used. I think it's because some...
V2.0 preview released.
Changelog: 2 posts up
Hopefully you see...
Still improving that ratio btw :)
Next update will bring major speed improvements.
[ATTACH] [ATTACH] [ATTACH] [ATTACH]
Other neat things
-Added support to load OBJ and MTL files...
Hey, so today I tried to play an Mp4 file and loop it. I set isLooping to true, and it worked in the editor, and on a Windows standalone player....
Hey there. I have a project with
1 active body
~3000 kinematic ones, also sleeping
When using Unity 2017, the project would run fine on...
if (videoPlayer == null)
//if we cant do anything...
Hey. I have some logos at the start of my game, and without switching platforms, without modifying the video file, without doing anything ,...
I've thought of an acceptable workaround for breakable things at least : I can create sphere colliders at the mesh vertices / center of faces,...