A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
we are trying to get camera snapshot, but we can't access the camera.
on iOS and safari we can't get camera permissions.
did you find the...
With this plug in you have a complete framework designed to speed up your database driven project, using a local SQLite database. Everything works...
This is the vuforia thread.
update: our second App has been approved!
we added an answer in the resolution center linking Vuforia thread.
they reviewed the App and approved...
10 minuts ago Apple started to review again our App.
we mentioned the Vuforia thread too. hope it works.... because the patch is not...
they sent us the patch directly.
you should contact the support team.
we opened a ticked using out VIP program.
our first App has been approved after installing a patch provided by Vuforia.
the second one.. no!
the reason given by Apple is the same: IPv6...
Our app had been rejected firstly because Apple was using a device connected via AirPlay.
The bug has already patched in some unity versions....
Yes, the crash log analysis shows some errors during vuforia initialization but Apple rejected the app giving the same fake information: the app...
Bad news, guys..
Yesterday I uploaded a new build to solve a little bug and add some extra image marker (it’s a vuforia based app) and today Apple...
yes, I agree.
the problem about AirPlay occurs starting from iOS 11.2.5
Very glad to hear our experience helped some other user.
ok, the Apple reviewer isn't testing your App using AirPlay and the crash should be elsewhere.
you could use a proxy to fetch all network traffic...
try to analyze the symbolicated crash log, or (simpler) try your App using an AirPlay connection.
you can use an Apple TV or an emulator (I...
the rejected App had been compiled using Unity 2017.2.1p1.
the approved version using 2017.3.1p3
no, waiting foor review.
..but I was able to reproduce the problem and solve it with the latest unity version, so I need only a...
I found the problem, and the solution.
Apple is reviewing my App using a device attached to an AppleTV and sharing the screen via AirPlay....
I tried to disable all performance and analytics services.
rejected again and again.
but now the error is different:
our App is jest been rejected.
Your app crashed on iPad or iPhone running iOS 11.2.5 connected to an IPv6 network during our review.
same problem here.. the Unity sample in android shows only a black screen.
did you solve the problem?