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Something strange is happening with my unity: When I rotate visually with the editor an object around it's x- or y-axis, only the...
Pretty cool your Asset! I just want to reask if something like 3D-material-shading is working?
Like a simple 3D Dissolve: [MEDIA]
Yea guess I wont use it for an OnGUI()-Situation. Although I haven't found any solution to put a 3D Text on a Bezier curve. Can you help me where...
Is it possible to use TMPro in Custom Editor OnGUI? I want to write a text on a curved path, but haven't found anything yet.
Does it and if so, how does it work if I'm not using the NetworkTransform-Script of Unity? I have got my proper server and client. Thanks!
How is this supposed to work? I dont see any log on my linux (Ubuntu 16) server.
Seems like Ubuntu tries to open data.unity3d, but there isn't...
Does I've got any CCU-Limitation by using the nodejs-server solution? Does it also run on a windows machine (-batchmode)?
Oh yea, latency was the word i was looking for. :)
But that means that i have to provide a server in that country, right? Best thanks.
How's the legacy if somebody from china would connect to my master server in europe?
Is it already possible to connect people worldwide without...
Can somebody explain me how to realise a bezier curved text?
As reference a classic hearthstone card title:
In fact I'm looking for an event like "OnHierachyChange" to fire a function, that reorders my objects in relation to their...
Well I'm trying to understand how the effects in Heartstone are coordinated. Could I rebuild them with your Kit?
Exemple: Spell Effect:...
Is a pre-version for some also avaible right now? Would be too awesome. :D
There should be also an automatic space calculator for the cards in hand.
Looks definitely awsome! Does hardcoding is recommended to implement our own code for our TCG's?
Ps: Multiplayer works perfectly. Do you use...
Looks awsome! I'm really interested in this projekt, but... your first link is broken.
I'm interested in Turn-Based-System. Now what I have:
On Start() i have a loop for each player in the PlayerList till the boolean...
Edit: I saw my fault. Thanks!
I want to move a new created GameObject (Instantiate). I creat them at beginning of the game on the position