A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Any ETA for the URP update?
I really need this for my project. :/
Looks like only the pro version handles multiple camera?
I'm working on a split-screen game and just upgrading for the pro version for...
I'm having the same issue with missing materials, although my project uses the standard built-in pipeline. :/
Another issue: The dragon does not...
I've just purchased HAP and start to run into issues. :/
None of the demo scenes work.
The horses miss their states, mount points, and...
What's the best practice with UniStorm regarding scenes loading?
Should it be saved (DontDestroyOnLoad), disabled in interior scenes...
Have you found any solution to this problem?
Because I've got the same issue.
Thank you Tim! :)
I already had a look in UpdateLookIK() a while ago, but I failed to manage it at the time.
I guess I was not calculating the...
Hey there. :)
I thought I'd ask here instead of bothering Tim with e-mails. :p
Some questions that I've been around for a while:
- Is it...
How do you guys make the clothing elements behave like cloth?
Like a cloak floating on the wind, loose sleeves, etc..
I was purchasing ObiCloth...
It's finally working!
I copy/pasted the VS files one by one from another project, and no crash this time!
This asset is the best purchase I've...
I just purchased Obi Cloth to give life to Morph3D outfits.
Has anyone made a tutorial? :)
I understood there are some tricky parts with Morph3D...
This is what I did and took me 8h, after trying all I could do.
I don't crash with any other assets. I've imported a couple of assets in the...
I tried this as well, and Unity crashes anyway.
I'm using 2017.2.0f3.
I'm encountering a very inconvenient bug. :/
Unity crashes when importing Vegetation Studio into my current project, and then causes Unity...
Thank you! :)
I get this error:
Shader error in 'Morph3D/Skin Deferred': failed to open source file: 'MorphCommon.cginc' at line 77
I noticed that shadows are not rendered on the character's skin, only on their clothes.
I'm using deferred rendering, but be it the BasicSkin, or...
Got the same issue, and did not find any way to fix it.
It only appeared after upgrading from 5.x to Unity 2017.
As you can see in the linked video: The RectTransform's position is correct in the Scene View, but the purple square doesn't show...
I am trying to figure out how bigger units may occupy 6 or 9 tiles instead of one for smaller units.
Has someone managed to do it?