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Dont wok both the methods.
Unity 2018.3.10 and FBX Exporter 2.0.1
Exporting selected timeline clip: NullReferenceException: Object reference not...
I was following the guide someone provided here:
Thank you for your assistance, you've been helpful.
Is there a way to report a bug with a real project?
Access to the path "Assets/ReproProjectWizard/Temp\DebugFont.tga" is denied.
When I'm tring to use Repro Project Wizard....:eek:
It's hard to upload the bug report...
BTW it seems that some meshes that has never had any problems are causing the crash.
No problem at all in...
I'm sending a subset of the project that still crashes.
Thanks but the project is several GB. Unfortunately the crash appears every time with a specific scene.
I made a package with the scene and I'm...
The crash doesn't generate a bug report and I don't know what to report...
Anyone pls help? I'm stuck.
I't would be nice to have a word from Unity staff, at least like: guys it is the way it is.
Is there a way to export terrain to Unreal?
I upgrade the project to Unity 2018.3, switched to HDRP and everything seemed to be fine until I tried to build a player to test how things were...
The solution (for some reasons) is to set, in quality settings, Texture Quality to full res
waiting for the ability of creating a custom Decal shader via Shader Graph I'm trying to animate the texture of a Decal Projector via script....
As for grab pass HDRP has distortion that works good. Also transparent things now receive shadows.
Maybe you're intersted in this:...
Tried quite some time ago and I preferred Pro Builder. Tried again yesterday and it works even better at painting vertices (or vertexes). I was...
They said they put the whole pyramid in the depth buffer texture and you should load the LOD you want but can you access one of the two variables...
I wanna cry.
Ok thanks for the confirmation.
I believe sub graphs have problem with inputs.