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So- is there a way to have lakes accept shadows?
Hey- thanks for the hotfix- it seems to work- but I have a new problem:
Each time I install envirosky, I get the following error:
How do I get this fix package?
When I bring envirosky into my mac project, this happens.
See attached screenshot.
There's no way to assign a profile, because the enviro...
Hi- I realize someone else asked my question:
"How does one get the satellites to appear above the clouds?"
Here was your answer:
My satellites always appear IN FRONT of the clouds. How do I make sure the satellite appears BEHIND the clouds?
Well, huh- dunno how I missed that, all those times.
Doing what you recommended resulted in this:
The sky is now black, and the children of the enviro sky manager are all greyed out. You...
Been trying to get EnviroSky to work for two days.
Hey- any idea why EnviroSkyUpdate is now taking up twice as much resources as rendering?...
This is an example of what I am speaking about:
Actually- I discovered the solution to that issue- but:
I seem to now have this issue where the ocean seems to randomly jump up every couple of...
Am getting a persistent error:
IndexOutOfRangeException: Index was outside the bounds of the array.
That's an odd, but fair question.
Of course the component is added to the camera- screenshot attached.
So- I put Hydroform into my scene, and it looks like this.
Essentially, it's a badly-rendered membrane, with no relation to the world about it....
Hey- I just saw this video:
While I like what Vegetation studio creates, my framerates are around 12-15 FPS, on a top-of-the-line ASUS...
I love the asset, but getting the asset/window to actually work is only successful about 25% of the time.
Sometimes, the Asset hunter window...
See below- this is what happens, when I try to implement solution 1.
As you can see in the image below, I attempted to create an atlas...
K- got confused, early into the process, as the first solution offered in the video (fix out of bounds UV) doesn't seem to be in the build of...
I am having a consistent issue, trying to use MeshBaker.
Note this screenshot:
This is what happens, every time I try to run...