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No its not. Its a very good package but it just needs to be a little more stable.
Done. I took out the Library folder because its huge! Do you need it?
I recently tried updating my app from 2019.1.10 to 2019.2.4f1 and all my PSB prefabs broke. All the project become unusable. I have over 80 PSBs...
My Library folder is now 15GB in a project of 2GB. This fix is super stupid and dangerous for my SSD drives. The process of importing assets all...
I will send you the ID but I wont send you the project. I dont know how to reproduce them both.
This loses the animator and make me restart the Editor every time.
It not only this. Its also other silly bugs stuck from 2018 like this one.
NullReferenceException: Object reference not set to an instance of an...
I have the feeling Unity is building on bugs and just ads new features.
I have this too in 2019.2.1
SocketException: An attempt was made to access a socket in a way forbidden by its access permissions....
Deleting the animation and remaking it from the beginning helped. Now its ok.
I never got those errros in 2019.1.10. I re-imported the model with no luck.
After I updated to 2019.2.0f1 I get these errors when I try to animate my new model with Animator:
ArgumentException: An item with the same key...
I have been struggling to update from 2018 to 2019 when I lose all my PSB prefabs and I have to do them from the start. This is very frustrating....
I have a very annoying bug that needs to be fixed. When I change the compression settings of the PSB and I save it I get this error:
I confirm that with Unity 2019.1.10 and 2d Animation 2.1.0 preview 7 my submitted bug was fixed!
Is this tool dead? or are the tool developers on vacations? I see no updates or answers in this forum.
Where should the animation happen? with animator?
We tried with 3 separate models for head, body and tail and when it turns the models break.
I have a 3d snake moving on a 2d grid with 100x100pixels boxes.
The camera is from above the snake.
The snake can only move in the grid. The...
I prefer integrated Unity 2d animation but there is no word. Maybe some realistic roadmap, maybe faster access to testing features... I created a...