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im leave my laptop bake whole night with very good GI settings, but still happening that artifact while Terrain GI enabled =(
yea, but I would bake scene with terrain too =)
when I disable terrain and bake light again - all light baked good
Hi all! Im use last beta of 2019.3b6
Every time when im try bake the light on my scene - its bake good everywhere ,but not on models under ground...
Any news about fix? Its still happening in Unity 2019.3b6
IM change LoD bias in project quality, but nothing happened. Before all was working fine.
Or now we need to do another action for control LoD bias???
Im note that happened when Terrain Tools 2.0.2 installed
what I have installed in my project.[ATTACH]
ah alright, not possible to record hing bitrate quality video with audio?
Hey, thanks for reply. Look like its fixed in new 2019.2 versions.
But legacy render not working for me...
Im really would like to ability render...
thanks! its working good now =)
Any news about upcoming update of HX Volumetric Light for LWRP render?
I got that errors on 2019.2.6f1 too
Hello! I really like new terrain tool from Package Manager, and I would like to know:
In feature they want add something like detecting mesh/mesh...
Hmmm, when I start render timeline - I get that error.
Any ETA for fixing?
Im really bad in codding, when I tried to fix it, others scripts of CM stop working....[ATTACH]
wow, tat bug is comeback =(
For no reason all my projects on 2019.3.b2 and 2019.2.3 and 2019.2.4 stop working[ATTACH]
not working. also same problem on Unity2019.2.4f1 =(