A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate
in the Unity community.
Calling all New Unity users! Join the Halloween Mods Showcase Challenge until October 31.
Does some has also issues with the ladder walkthrough?
When im infront a ladder and press E, than it anchors to the ladder but after second it...
Does it also work with voxeland?
Does it work with Lightweight Render Pipeline? Because everything is purple...
Thank you very much, would you share the server console part?
This would be a very nice feature, i tried to setup my vehicle model, and it starts bouncing sometimes :D
Seems to be good, i want to use TNet,...
I want to make a multiplayer game and i want to use your asset.
Synchronizing works fine and i send my inputs to other people.
They receive the...
I just tested your example with the latest unity version, and cant save there the prefab too.
Seems to be a bug in your editor script?
Thanks, i made myself a TNet Version, but i cannot safe the Editor Settings on my prefab. Im using the latest unity version.
@Fuestrine: Could you make a TNet Version please?
Did you recognized the amount of the GC? For me it's about 120kb, clean project with your asset only. This happens only in FixedUpdate, but i had...
im writing my own network library and its seperated in three different libraries.
SkyNet.UDP - based on enet
SkyNet - Wrapper for SkyNet.UDP...
@nxrighthere You can find the latest Forge builds on this site.
@nxrighthere Could you make a benchmark with forge?
Do you plan to add Force Feedback for Logitech Wheels?
Will there be a discount for Wheel Controller owner's?
Perfect, do you have any ETA for the release?
The macOs Build works really good.
But i think the Truck drifts to much, if you drive slow the truck starts to drift.
The macOS Build doesnt work (can't start).
But i tested it on windows and i need to say that i don't like it, It feels to much arcade and...
Thank you for the quick reply, this is my script for digging the terrain.
When i want to edit the terrain ingame via script, i need to rebuild first the terrain, and than i can edit the terrain. What im doing wrong?