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Thanks, that worked!
I made a prefab that when hitting one object will disable it's box collider2d and enable it after hitting a different object.
It works find when...
When changing the player's color, I can only do it once.
private SpriteRenderer rend;
public Color colorToTurnTo = Color.white;
I have a gameobject that disappears after contact, it uses a script and the event system in the animation editor and it works fine. When added as...
I have 2 prefabs in the scene. The blue block bounces you, the purple you can jump through. In the editor they work fine, but in webgl they act...
I've been following these tutorials and have reached the point where I'm getting different results.
I downloaded his scripts and applied them to...
I've been making games for some time in other engines, but have just now moved to unity. I've gotten use to the editor, but platform...
Also the tile is transparent.
I have a tilemap that has 2 tiles, when Tilemap Collider 2D is applied, it only works on one of the two tiles.