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thanks for this info i am using these keywords to create material with standard_sm3 shader attached init at run time but dissolve...
i am using this asset (dissolve property) but facing some issue's with that, please help.
i am creating a material at run time...
i configured all the settings i need but still getting the same error.
Terminating with uncaught exception of type Il2CppExceptionWrapper when using Arkit
This is my scenario : I have imported Unity Arkit plugin from...