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This bug made me crazy until now, but today after I updated Visual Studio for Mac 8.2.2 (build 21), it has been solved. Confirmed on Unity 2018.4.2f1
I've got the same problem. Does anyone have a solution for this?
Agree. In my case, Drag threshold works fine in the Editor but it has no effect on iOS (Unity 2018.3, iOS 11). Do anyone know how to solve this...
I have the same problem. Do anyone know how to fix it?
I've spent 200+ USD then waited 10 days but there is no promo codes. Created a request and 8 hours later they sent me promo codes.
I found all assets of this publisher interesting, so I put them into my cart, total price was 12$, and then I checkout ... wtf the price went up...
Can't wait to see! XD
Bump - any news on this issue?
So is there no way to fix this bug yet?
Do you need to create new material for each object which you need to dissolve? If I have a big object which contains hundred of materials, do I...
I love you man #3
You need to right click on Game tab
@Kurt-Dekker Thank you very much! You saved my day, sir!
I also have same problem. I'm using Yosemite 10.10.5. Unity 4.6.4f1 can append without any problems, but after I updated to Unity 4.6.9p2, the...
I have the same issue.
In PlayerSettings, I changed "Stripping Level" from "Strip Byte Code" to "Disable", then the issue has been fixed.
It have the same issue, and this post helped me:...
I have same issue. My project has been fine with Unity 4.6, then this problem appear when I upgrade to Unity 5.
Hello guys, I have the same problem (Iphone 5, IOS 7.0), but after some steps I have fixed it. I don't know what step fixed the problem, so I will...