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This is an ArchVizPRO Interior Vol.48 - A Photo-realistic visualization developed in Unity.
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Solved my issue
speed level design and shading using 3ds Max of an F1 car in the Unity3D game engine. Marmoset shading used. Please subscribe and like.
Thankx for your reply Akira
there are 4 lightmap textures are baked and all Model textures are in 2K resolution.
this project is for one of our...
after one month of work, I have managed to finish the unity interior project. I did everything myself.
3ds max use for modeling...
please I need your help
recently I have done some interior in unity 3d
but I need to promote this video so guys please please me.