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Calling all New Unity users! Join the Halloween Mods Showcase Challenge until October 31.
Ah, it'll be great to catch up! Lets find time to go to Bip Bip Bar. :D https://www.instagram.com/bipbipbar
I live about 10 minutes away from the venue; i'll try and be there! :D
Thats pretty much what I said (Minus the secondary textures part) :D
A few steps:
1) Setup your Blend Styles on the 2D Renderer Asset. For Rim Lights; make a 'Rim Layer' Style
2) Create a Mask Map that outputs a...
I wasn't a lot of projects. Only 3.6% of users had more than 20% of their project code as UnityScript....
There is no reason why a software company cant cater to both independent developers and big businesses. IE: Microsoft, Sony, Apple, Nintendo, and...
I wouldn't use a number of betas as an accurate prediction. I remember Unity 4.6 having atleast 20 betas!
It depends on which path of support you are taking. Support ranges in quality/price/response time from 'Free' all the way through to 'Enterprise'.
They should be online some time soon. :)
I don't mind paying 30% fees if the service returned is worth the value; in handling things out of my knowledge/experience/bandwidth.
I view it...
Aiming for around the middle of the year; but that depends on if it is in a stable state to ship!
You should use the shader that Steego made and shared. :)
Which SRP-related packages do you have installed?
I just read the blurb and it looks similar; but I'll clarify more here:
First session (the one I'm delivering): General Project Overview...
Last year's hardware is pretty decent; so I'd imagine Standard Shader/Surface Shader would do the trick!
No, it's in Beta.
I literally linked to several Unity3d.com website pages; so they are on the site. Mo
The 2D Platformer Unite Berlin Training Day is production...
Most of them are Vertical Slices of Games or Cinematics. Did you check out the FPS Sample project; which has a range of different tools and...
We actually have several internal teams that use Unity every single day to build projects/examples/tutorials and give feedback to R&D directly:...